Monday, August 10, 2026

Slow Week

Hobby time has largely been placed on hold. I am still having issues painting with my arm and I am waiting on some new paint to be shipped. Typing isn't easy with the splint on my arm and right hand. I am getting some more Flank March Miniatures printed. That was the extent of my hobby week last week.

Monday, August 3, 2026

Cold War Minis

I received my 3d printed FV432 today. It is a nice crisp model that looks like it will match well with the existing miniatures that I bought off of eBay. I just need to figure out how to make them match.

I looked at the unpainted infantry platoon that I have. I am thinking of selling these and buying some painted ones from Gajo Miniatures. Probably sometime in August... Maybe.

I was not able to paint at all this weekend. I broke my arm a few days ago and am having trouble wielding a brush. Hopefully it will heal up and I can get back to work.

I am looking forward to getting a game on. I need to get some paint on the new minis that I had printed. I think I am good with the Soviets. I am still uncertain about painting the woodland camo for the US Infantry. Still waiting on some paint to be delivered to work on the Merdec camo for the US vehicles.

Wednesday, July 29, 2026

Cold War - New Minis

I got back my Flank March prints that I had done. They came out great. In addition I had some Berstrom (Might have that wrong) vehicles printed. The vehicles are a pair of BRDM-2s and two of the rocket mounted versions which I can't remember the names of. The other vehicle that I had printed was a FV432 to finish out the platoon I bought. I hope I can match the paint.

I have a few other things ready for priming as well. You can see the turret of an M60A3 there. I also have an M113 command track (I forget the actual designation) and a T-72 as well.

For the infantry, I have cleaned the supports off of the models to get ready to prime them. I need a new can of black primer.

For the Soviets, I had printed three troops with RPG18s, a pair of medics, a pair of officers, a radio operator, and three engineers (wire cutter, mine sweeper and Demolitions).

You can make out that the Medic figure dragging the casualty is a partial failure. The casualty is missing part of its leg. I can probably work with that. There is another guy on the back row next to the officer with raised pistol that has a bad arm. That figure I may discard.

For the US, I have a pair of officers, two senior NCOs, a radio operator, a Mark 19 with two crew, an M40AI with crew and three engineers (same types as soviets).

Somehow this picture came out clearer. I still have to glue the Mark 19 in place as well as the recoiless rifle. Both should be straight forward.

Operation Battleaxe Day 1 - Game 6

For the last battle of the afternoon, it will be the German Staffel against a British squadron. Only the Germans will be a player force.

Thus far, the player force has been very unlucky throughout the campaign. The German Staffel's first action left one pilot dead and two others walking back to base. And Another plane damaged (Gebhardt). This gives us the following available:

PilotStatusKillsNotes
OberstLeutnant Grun Veteran 1
Leutnant Edgar Masing Regular 0
Feldwebel Fritz Lips Sprog 0
Feldwebel Jacob Staudenmaier Veteran 2
Unteroffizer Stefan Kellermann Regular 0
Unteroffizer Jacob Kindl Regular 0
Unteroffizer Christopher Schulberg Regular 0
OberFahnrich Benedict Stoltenberg Sprog 0
OberFahnrich Karl Gebhardt Regular 1 (0) Character Card
This is nine eligible pilots. There are two walking back to base and the Staffel commander has critical damage on his aircraft. Note that I promoted Gebhardt from Sprog to Regular. He both had scored a kill and had brought a damaged aircraft back to base. I will also make him a character for the next game.

These guys will go against a flight of Hurricanes and two flights of bombers. I will use three Blenheim Is and three Blenheim IVs proxied as more Blenheim Is. The action will be over German territory.

PilotStatusNotes
Flight LeaderJr AceWhite I
Pilot 2RegularWhite II
Pilot 3RegularWhite III
Pilot 4SprogWHite IV
Flight Leader IIVeteranBlack I
Pilot 5RegularBlack II
Pilot 6RegularBlack III
Pilot 7RegularBlack II
Bomber LeaderVeteranBlue I
Bomber IIRegularBlue II
Bomber IIISprogBlue III
Bomber Leader IIVeteranYellow I
Bomber IVRegularYellow II
Bomber VSprogYellow III
I need to clear the table of Cold War stuff to get this on the table. Maybe I can do that tonight as I am waiting on paint to finish that up.

Monday, July 20, 2026

SAAF Squadron - Operation Battleaxe Results

Way back in May, when the first game was played with the SAAF, they suffered badly as well. Of the 4 aircraft, one pilot was killed, another shot down and the other two planes were damaged. I am guessing that Lt Parker didn't make it back to base in time and that was why he didn't fly in this mission. As it stands, the squadron is down to three aircraft and eight pilots of which 6 are still trying to make their way back to base. This effectively takes them out of the campaign.
Pilot Status Kills Campaign Missions Flown Flight Notes
Major Zayden de Beer Veteran 1/1 1 Red I Shot down, OK, 1 kill in mission
Captain Adiel Hertzog Regular 0 2 White I Shot Down, KIA
Lieutenant Androw FitzSimmons Regular 0 1 Yellow IShot Down, Survived.
Lieutenant Francois van Wyk Regular 0 1 Red II Shot Down, KIA
Lieutenant Bertie Morgan Sprog 0 2 White IISurvived
Lieutenant Wincuf Pinckney Veteran 2 1 Yellow IIShot Down, Survived.
Lieutenant Luca Hanekom Regular 0 1 Red III Show Down, KIA
Lieutenant Archie McKenzie Regular 0 1 White IIISurvived
Lieutenant Josh O'Brien Sprog 0 1 Yellow IIIPlane hit, Survived
Lieutenant Stephen Reynolds Sprog 0 1 Red IV Shot Down, Survived
Yellow IV Regular 0 1 Yellow IVShot Down, Survived
White IV Regular 0 1 White IV Shot Down, Survived
The Germans did much better.

PILOT Status Kills in Game Notes
White I Jr Ace 4 Dominated the game
White II Regular 0 Hit Red III, Aircraft Damaged
White IIIVeteran 0
White IV Veteran 0 Aircraft Damage
Blue I Jr Ace 0
Blue II Sprog 0 Temp Loss of Control, Aircraft Damaged
Blue III Sprog 0 Hit Yellow III
Blue IV Sprog 1 Kill Red II, Temp Loss of Control
Black I Regular 1 Kill White IV
Black II Veteran 0 Damaged Red I
Black IIIRegular 0
Black IV Sprog 0
Bombers
Blue I Veteran 0
Blue II Regular 0
Blue III Sprog 0 Temp Loss of Control
Orange I Veteran 0 KIA
Orange II Regular0
Orange IIISprog 0
There is one more game for the afternoon. This will pit our player German Squadron against the RAF squadron. I still need to roll up the scenario for this. I hope to do the mission this week. We will see how that works out.