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Monday, May 23, 2016

Kharkov Pint Sized Campaign

Well the pint sized campaign has expanded into two pints. The interesting thing about the battle for me due to the variety between the 57th Infantry Division (a regular line division) and the 101st Light Division. Their force structure is different enough that it opens some interesting possibilities.

I have mapped out six scenarios for each division's advance. Both divisions approached the city from the west. It took them three days to secure the city against newly raised, green troops that were supported by armor.

I have located some excellent pictures of the city and maps and I am mostly sure of where the action was taking place during the advance (wwii-photos-maps.com - best source on the internet). So the maps will be based on reconnaissance photos of the city before the attack. The background and initial briefings are all done. The scenarios are in skeleton format and just need to be fleshed out. Once that is done, I need to playtest.

In looking at the scenarios, the rail line through Kharkov plays an important role. It is the 1st objective of both divisions. In looking at the pictures of the rail yard, there are passenger walkways that rise above the tracks and to the other platforms. Anyone have an idea on how to make one? There is one for HO scale but I am not sold on it yet.

Also, I need to place an order with Mark IV miniatures. I need some more tracks. Lots more infact. That and some more train buildings: a signal town, an engine shed and something else that I have not thought of yet.

2 comments:

  1. Check with any rain supplier in the area as well as organized flea markets. I find suitable builds there perfect for making them looked distressed.

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